Oxygen Not Included
Steam · 51 succès · 1 joueur
Better Together
Recruit the only freediver Duplicant in the universe to your colony.
Succès0.2 %
Data Driven
Produce a Data Bank using a Data Miner operating at maximum efficiency.
Succès0.3 %
The Lab: Life Found A Way
Survive 100 cycles after Demolior collides with your colony.
Succès0.3 %
Full Steam Ahead
Secure your colony's industrial future by fulfilling the Power Imperative.
Succès0.4 %
GMO A-OK
Successfully analyze at least one seed of all mutatable plants.
Succès0.4 %
Mine the Gap
Mine 1,000,000kg from space POIs.
Succès0.5 %
Cosmic Archaeology
Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.
Succès0.6 %
Blast Line of Defense
Escape extinction by fulfilling the requirements of the Defense Imperative.
Succès0.7 %
Critter Whisperer
Find and tame one of every critter species in the world. Default morphs only.
Succès0.8 %
Most Valuable Bionic
Install 8 boosters in a single Bionic Duplicant.
Succès0.8 %
Cluster Conquest
Land dupes or rovers on all worlds in the cluster.
Succès0.9 %
Moovin' On Up
Find and tame a Gassy Moo.
Succès0.9 %
That's Rad!
Run a Research Reactor at full capacity for 5 cycles.
Succès1.1 %
Sweeter Than Honey
Extract Uranium from a Beeta hive without getting stung.
Succès1.5 %
The Great Escape
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
Succès1.6 %
Carnivore
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.
Succès1.7 %
Morale High Ground
Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.
Succès1.9 %
Home Sweet Home
Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
Succès2.3 %
Soft Launch
Build a launchpad on a world without a teleporter.
Succès2.3 %
Radical Trip
Have radbolts travel a cumulative 10 km.
Succès2.4 %
Honorary Doctorate
Unlock every item in the Research Tree.
Succès2.8 %
Down the Hatch
Produce 10 t of refined metal by ranching Smooth Hatches.
Succès2.9 %
Some Reservations
Improve Duplicant Morale by designating 4 areas as Nature Reserves.
Succès2.9 %
Super Sustainable
Generate 240,000kJ of power without using coal, methane, petrol or wood generators.
Succès2.9 %
Not 0K, But Pretty Cool
Reduce the temperature of a building to 6 Kelvin.
Succès3.2 %
Get a Room
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
Succès3.4 %
Job Suitability
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
Succès3.7 %
Easy Livin'
Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.
Succès3.8 %
Locavore
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.
Succès4.0 %
Immovable Object
Block a meteor from hitting your base using a Bunker Door.
Succès5.2 %
Space Race
Launch your first rocket into space.
Succès5.6 %
First Teleport of Call
Teleport a Duplicant and defrost a Friend on another world.
Succès5.8 %
Tune Up For What?
Perform 100 Tune Ups on power generators.
Succès6.0 %
Totally Tubular
Have Duplicants travel 10,000m by Transit Tube.
Succès6.4 %
Pulling Back The Veil
Reveal 80% of map by exploring outside the starting biome.
Succès6.7 %
No Place Like Clone
Have at least 20 living Duplicants living in the colony at one time.
Succès6.8 %
And Nowhere to Go
Have 8 Duplicants wear non-default clothing simultaneously.
Succès8.1 %
One Year, to be Exact
Reach cycle 365.25 with a single colony.
Succès8.2 %
Art Underground
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
Succès11.8 %
Slick
Enter an oil biome for the first time.
Succès15.0 %
Turn of the Century
Reach cycle 100 with at least one living Duplicant.
Succès22.8 %
Ghosts of Gravitas
Recover a Database entry by inspecting facility ruins.
Succès23.8 %
Red Light, Green Light
Automate a building using sensors or switches from the Automation tab in the Build Menu.
Succès27.2 %
Oxygen Not Occluded
Distribute 1000kg of Oxygen using gas vents.
Succès30.2 %
They Got Better
Cure a sick Duplicant of disease.
Succès32.1 %
Royal Flush
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Succès35.6 %
Good Egg
Hatch a new critter morph from an egg.
Succès42.8 %
It's Not Raw
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Succès44.9 %
To Pay the Bills
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Succès51.6 %
Outdoor Renovations
Construct a building outside the initial starting biome.
Succès51.9 %
One Bed One Bath
Have at least one bed and one toilet for each Duplicant in the colony.
Succès70.8 %